UV map

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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gigi
Licensed Customer
Posts: 40
Joined: Thu Mar 07, 2013 11:11 am

Hello, i have a little problem whit the UV map and the color of the texture.
I attach a figure that is worth a thousand words! from what is due to the color change? it is a one UV map.
thanks from now and sorry for the bad English!
Sistem:
Win 8.1 - Octane 2.16 and LW 11.6.3 64bit.
Attachments
IPR_image.jpg
Pc laptop | Corei7 at 2.8GHz | 16GB | GeForce GTX 980M 8 GB | 240 GB SSD | 500 GB 7200 Rpm| Windows 8.1 pro 64 |
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

A reflection of something or leaked light perhaps? ... it is hard to say. Can you please send to me the scene to test it here?

-Juanjo
gigi
Licensed Customer
Posts: 40
Joined: Thu Mar 07, 2013 11:11 am

thank you very much, where can I send?
Pc laptop | Corei7 at 2.8GHz | 16GB | GeForce GTX 980M 8 GB | 240 GB SSD | 500 GB 7200 Rpm| Windows 8.1 pro 64 |
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

You can use my email, [email protected]

-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Why are you using a specular material in the floor? ... your floor is transparent to the background objects !!!

I think that you should use a glossy material to get your reflection effect, or at least set the transmission parameter of the specular material to black to make it opaque.

-Juanjo
gigi
Licensed Customer
Posts: 40
Joined: Thu Mar 07, 2013 11:11 am

ok it is a problem of modeling and now I try to use the glossy !!! thanks for your time!!
Pc laptop | Corei7 at 2.8GHz | 16GB | GeForce GTX 980M 8 GB | 240 GB SSD | 500 GB 7200 Rpm| Windows 8.1 pro 64 |
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