Since we are dealing with real camera properties, shouldn't "shutter speed" parameter be available?
Setting exposure to i.e. +10 to get a descent lit interior doesn't seem "physical", or is there something I'm missing?
Shutter speed?
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Does the ISO even works like in real-life ? Because in such case it should be left were it is, eg.100 or less.kubo wrote:use fstop (exposition time) and ISO (film sensitivity) to control how much light is coming in.
I am able to adjust light properly with f-stop and exposure, but yeah, I woudn't have exposure value of that much in actual photographing either. But would that even make sense here ? It's still CG
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That's how I control lighting right now but it would be nice to have control over the shutter speed. Don't know how much of coding does it require to implement this feature but I hope it will be available in a future release.kubo wrote:use fstop (exposition time) and ISO (film sensitivity) to control how much light is coming in.
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Don't f-stop, ISO and Exposure do the exact same thing in Octane?
In a real camera, these not only affect the exposure of the image, they also affect other parameters.
f-stop: Gives shallow (e.g. f/1.4) or wide depth of field (e.g. f/16)
ISO: Raises the amount of noise or grain
Exposure time: Affects the amount of motion blur
Motion blur isn't implemented yet, but I assume we will get a control for it once it's available.
In a real camera, these not only affect the exposure of the image, they also affect other parameters.
f-stop: Gives shallow (e.g. f/1.4) or wide depth of field (e.g. f/16)
ISO: Raises the amount of noise or grain
Exposure time: Affects the amount of motion blur
Motion blur isn't implemented yet, but I assume we will get a control for it once it's available.