i've found this feature in new version of Arion..believe it is implementable also in Octane?

Tnx
I would do well not so easy..this function would allow the development of colors configurators in a very fast time, the issue of reflections do not see it a priority to what should be the main use..glimpse wrote:this is very old function Random Control was teasing for a while before the release..-however the final implementations is far from perfect..why?
because it doesn't take into account reflections & GI - want it or not Your environment should be influenced by changing (in this example) the color.
so if that's what You want to do, simply go into PS & make the trick =) render mask in Octane (or use laso in PS), some curves, etc. - that's it.
"half baked solutions" is better not to be implemented as there's plenty of ways to do this now. Why waste time of developers?
maybe You're right..as for some Guys it would save some time. I'm just curious, how engine would deal if of focus or slightly doffed situation?Area D wrote:..this function would allow the development of colors configurators in a very fast time, the issue of reflections do not see it a priority to what should be the main use..
glimpse wrote:maybe You're right..as for some Guys it would save some time. I'm just curious, how engine would deal if of focus or slightly doffed situation?