Background object in C4D with octane?

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kaoselite
Posts: 10
Joined: Wed Jun 04, 2014 1:30 pm

Hi guys, i have a problem, i have C4D R16 and octane, the question is simple, how to make the oct6ane sky with HDRI invisible and how to place at the same time a background like a gradient that doesn' t affect the illumination?
Thanks in advance,
Alessandro.
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bepeg4d
Octane Guru
Posts: 10530
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi Alessandro,
just enable the alpha channel in the octane kernel settings and add a simple background c4d object with a standand c4d shader ;)
ciao beppe
kaoselite
Posts: 10
Joined: Wed Jun 04, 2014 1:30 pm

bepeg4d wrote:Hi Alessandro,
just enable the alpha channel in the octane kernel settings and add a simple background c4d object with a standand c4d shader ;)
ciao beppe
Hi Beppe, it' s already enabled :(
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bepeg4d
Octane Guru
Posts: 10530
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
maybe you have enabled the 'keep environment' option also, in this case, the environment is always showed in live viewer but not saved in the final rendering ;)
ciao beppe
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