OctaneRender® for 3ds max® v2.15

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Definately +1 to the improving of the material conversion.
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Sorry guys, I am sick. I can't fix anything at the moment. I hope I will come back Monday and fix everything.
Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Get well soon.
And no beer this weekend :?
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acc24ex
Licensed Customer
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
Contact:

Karba wrote:Sorry guys, I am sick. I can't fix anything at the moment. I hope I will come back Monday and fix everything.
Debug yourself, drink ginger, lemon, curcumin and cinnamon tea - I also add black pepper and chilly into a hot black tea infusion - it tastes excellent, will at least kick you up a bit.. :) - also use a lot of garlic.. works for me
- get well
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tonycho
Licensed Customer
Posts: 391
Joined: Mon Jun 07, 2010 3:03 am
Location: Surabaya - Indonesia
Contact:

Hi Karba
just found some bug(maybe :D )

Image

the bump in material editor preview render and in the scene is inverted

get well soon Karba :)
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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merid888

i can't do nothing without f-stop, please add again in the new realese is a headache in all scenes
please karba
thank you
how i can add the export file old school like you call the guys, into 3ds max ?
some tutorial ? please
Attachments
none fstop.jpg
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Goldisart
Licensed Customer
Posts: 780
Joined: Sat Oct 26, 2013 8:47 am

AO??????
3dmax2015 -- not work
3dmax2015 design - OK
Attachments
2014-12-25 14-32-33 Beauty, Display Gamma  2,2, RGBA Color 32 Bits Channel (1 1).png
2014-12-23 17-17-44 Perspective, frame 0, Display Gamma  2,2, RGBA Color 32 Bits Channel (1 1).png
Last edited by Goldisart on Thu Dec 25, 2014 11:37 am, edited 2 times in total.
brettg19802
Licensed Customer
Posts: 20
Joined: Tue Jun 10, 2014 4:31 pm

None of the newer releases for Octane render for 3ds Max work with backburner anymore. When a job is sent to backburner, it never starts. It just stops at "Rendering". I've even sent a cube primitive to render. Never starts through backburner.

The last version that worked was 2.11.1a
akira
Licensed Customer
Posts: 94
Joined: Sun May 30, 2010 4:33 pm

brettg19802 wrote:None of the newer releases for Octane render for 3ds Max work with backburner anymore. When a job is sent to backburner, it never starts. It just stops at "Rendering". I've even sent a cube primitive to render. Never starts through backburner.

The last version that worked was 2.11.1a
Backburner works fine here, and performs better than the 'native' octane network rendering.
I'm using max 2013 with 2.15.
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Goldisart
Licensed Customer
Posts: 780
Joined: Sat Oct 26, 2013 8:47 am

A very important element to render the element AO - Exlude object
for example to exclude glass!!!!!
Attachments
2014-12-26 15-20-27 Ambient occlusion, Display Gamma  2,2, RGBA Color 32 Bits Channel (1 1).png
2014-12-26 15-15-28 Ambient occlusion, Display Gamma  2,2, RGBA Color 32 Bits Channel (1 1).png
2014-12-26 15-14-18 OctaneRender Viewport..png
2014-12-26 12-53-15 Render Setup  V-Ray Adv 3.00.03.png
2014-12-26 12-49-44 Render Setup  Octane3dsmax.png
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