hyperNURBS

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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garytyler
Licensed Customer
Posts: 234
Joined: Mon Nov 10, 2014 7:40 am
Location: Portland, OR

Curious what your workflow is when you have modeling with hyperNURBS. I have not found a great way to manage besides 'current state to object' which of course leaves me with a ton of polygons. I have not been able to make successful use of the subdivision options in the Object Tag. Any tips or experiences would be helpful!
Win 8.1 / C4D R16 / Maya '16 / 5x GTX 980 Ti
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slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

is there any problem with hypernurbs object?
does it render in a wrong way?

Why od what for - do you make current state to object? What's the problem?
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