Sure it doesn't effect the dof?prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)
http://www.dofmaster.com/dofjs.html
Sure it doesn't effect the dof?prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)
It affects all GPUs not just Maxwell and for now we couldn't find a solution.geo_n wrote:Thanks for the new development.
The new builds still don't address the severe slowdown of maxwell based cards when there are displacements in the scene.
Its(maxwell 750gt ti) rendering at the speed of gfx cards(gt430,gt640) which are a few generations behind with a lot lower specs. Wondering if it affects other maxwell based cards regarding displacements.
actually yes. if you're comping renders into photo/film, you'll likely know the focal lengths, f-stop, iso, shutter speed and exact positioning of the camera that the photo/film was shot with. much easier/exact/quicker to type those 4 numbers in rather than eyeballing it.abstrax wrote: Seriously? Do you really think that someone will ever tell you to set the exposure "one stop darker"? For that he/she would have to know what your F-stop setting was in the first place.
Anyway, I have written a little Lua node graph that emulates the old behaviour. You can find it here: http://render.otoy.com/forum/viewtopic.php?f=73&t=43944
Ah I wasn't aware of that. I was testing some of the sample scenes and the drop in render speed with maxwell card was extreme with displacements in the scene.abstrax wrote:It affects all GPUs not just Maxwell and for now we couldn't find a solution.geo_n wrote:Thanks for the new development.
The new builds still don't address the severe slowdown of maxwell based cards when there are displacements in the scene.
Its(maxwell 750gt ti) rendering at the speed of gfx cards(gt430,gt640) which are a few generations behind with a lot lower specs. Wondering if it affects other maxwell based cards regarding displacements.
You're right, the f-stop affects depth of field in a real camera.sadece wrote:Sure it doesn't effect the dof?prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)
http://www.dofmaster.com/dofjs.html
Yes, that was a confusion for me when first time playing with the dof in octane.prodviz wrote:You're right, the f-stop affects depth of field in a real camera.sadece wrote:Sure it doesn't effect the dof?prodviz wrote:As the f-stop didn't affect the depth of field (like a real camera)
http://www.dofmaster.com/dofjs.html
But we were talking about Octane, and the f-stop didn't affect the depth of field (and so I had no issue in this being removed).
geo_n wrote: Ah I wasn't aware of that. I was testing some of the sample scenes and the drop in render speed with maxwell card was extreme with displacements in the scene.
430gt
grass scene sample .34 ms
benchmark sample .66 ms
640gt
grass scene sample .36 ms
benchmark sample 1.05 ms
750gt ti
grass scene sample .38 ms (extreme dropoff)
benchmark sample 3.15 ms
I assumed my 430gt and 640gt wasn't affected much.