Hiding enviroment textures
Yes that is what i am after. I have a scene with a black body emission light helping to get some punch in the lighting. For some reason i don´t understand the light does not render when using Alpha channel, only the environment light renders. In preview render i see the light but not in final render. Any idea why?
Does it render in the final render when you untick "alpha channel" again?
You haven't accidentally restricted rendering for this object? http://wiki.blender.org/index.php/Doc:2 ... strictions
You haven't accidentally restricted rendering for this object? http://wiki.blender.org/index.php/Doc:2 ... strictions