USB´s

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rock1ng
Licensed Customer
Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

Just trying something different with octane and post photoshop..filter /smoothed focus.

Image

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WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Did you use directlighting ?
It looks very unrealistic, very CGish.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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lixai
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Posts: 172
Joined: Tue Apr 27, 2010 9:32 am
Location: Romania, Bucharest
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radiance wrote:Hi,

Did you use directlighting ?
It looks very unrealistic, very CGish.

Radiance
from what i can see. he made a hdri.. this is why there is a strange glow
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

I'd rerender it with pathtracing, i think this looks very cg-ish...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
rock1ng
Licensed Customer
Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

As lixai says I used Hdri and smoothed focus in photoshop,this time I wouldn´t be extremly relistic,only trying
different finishes..this is the clear image from octane (with some fireflies in the steel of the black Usb):

Image

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what do you think?
I think I will texture and light it one more time to get more realism and compare it.

Thanks
WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

the usb stick's metal is not metalic enough add more specular.
also, use the supersampling trick, eg render at 4x the resolution, then downscale in photoshop to get nice anti-aliasing,
and post smaller images please ;)

here's a description of the technique: http://www.refractivesoftware.com/forum ... f=21&t=878

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
rock1ng
Licensed Customer
Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

radiance wrote:the usb stick's metal is not metalic enough add more specular.
also, use the supersampling trick, eg render at 4x the resolution, then downscale in photoshop to get nice anti-aliasing,
and post smaller images please ;)

here's a description of the technique: http://www.refractivesoftware.com/forum ... f=21&t=878

Radiance
Ok,I remember this trick you told me in the Vase render ;) ,I think I will only post the direct link to the real size image so this way the images don´t interfere with the charge time of the page..or better a miniature linked to the real size image..

Thanks!
WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
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