Materials Displacement, doesn't save previews.

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Syd_86
Licensed Customer
Posts: 123
Joined: Tue Oct 01, 2013 11:38 am

Hello!
Why preview a material displacement is not calculated when it is saved in local DB or DB LIVE?
Last edited by Syd_86 on Wed Dec 03, 2014 3:08 pm, edited 1 time in total.
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Syd_86
Licensed Customer
Posts: 123
Joined: Tue Oct 01, 2013 11:38 am

Why can not be saved the preview?
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Syd_86
Licensed Customer
Posts: 123
Joined: Tue Oct 01, 2013 11:38 am

Syd_86 wrote:Why can not be saved the preview?
You guys already open other topics for this lack??
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Syd_86
Licensed Customer
Posts: 123
Joined: Tue Oct 01, 2013 11:38 am

Syd_86 wrote:
Syd_86 wrote:Why can not be saved the preview?
You guys already open other topics for this lack??
You will work on this for bridging this lack?
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FooZe
OctaneRender Team
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Joined: Tue May 15, 2012 9:00 pm

Hi Syd,

Rest assured we have seen this. The LiveDB should already show displacement. Do you have a material in particular that is not showing it that I should check?
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Syd_86
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Posts: 123
Joined: Tue Oct 01, 2013 11:38 am

FooZe wrote:Hi Syd,

Rest assured we have seen this. The LiveDB should already show displacement. Do you have a material in particular that is not showing it that I should check?
I can not ever save the preview of a material displacement!
Wrong step? Does not calculate the thumbnails of material displacement.
as if the node was not considered.
Image
Last edited by Syd_86 on Thu Dec 04, 2014 10:59 pm, edited 1 time in total.
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FooZe
OctaneRender Team
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Joined: Tue May 15, 2012 9:00 pm

We are aware of this (for the material preview), but the LiveDB should be ok (once the preview render has been done by our servers).
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Syd_86
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Joined: Tue Oct 01, 2013 11:38 am

FooZe wrote:We are aware of this (for the material preview), but the LiveDB should be ok (once the preview render has been done by our servers).
Yes, but in the local DB is critical. If this is a problem, it would be useful to have the ability to insert a picture created with a render and save it as a thumbnail. :D
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