Two bump layers in one material.

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Mibu
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Posts: 38
Joined: Tue Apr 16, 2013 6:41 pm

Hi,
I would like to know, if it's possible to mix multiple bumps in one material. One bump is done by Turbulence octane shader and the second bump is made by drawing in Bodypaint. If I use mix material it fade them together but I would like to have both bumps with 100% opacity in one material. Any ideas how to achieve this? Thanks a lot.
pBarrelas
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Did you tried to use a C4D's layer shader and multiply one bump over the other at 100%?
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aoktar
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you should use mix texture or multiply texture for this
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Mibu
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Posts: 38
Joined: Tue Apr 16, 2013 6:41 pm

C4D layers doesn't work, but If tried "Multiply Texture", put Turbulence shader under BP layer, set gamma in Turbulence about 0.68 and increase Power to much higher number (5.6) - it works.
Thanks a lot!
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aoktar
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Mibu wrote:C4D layers doesn't work, but If tried "Multiply Texture", put Turbulence shader under BP layer, set gamma in Turbulence about 0.68 and increase Power to much higher number (5.6) - it works.
Thanks a lot!
you can't put a octane node under a c4d's shader. But you can do reverse of.
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