Render Masks

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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RobSteady
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Joined: Thu Jun 07, 2012 7:33 am
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Is there any way to render out masks for specific objects (black and white)?
I know I can select objects via Mat ID Channel in Photoshop but for very small and detailed Objects it doesn't work.

Thanks.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
truerender
Licensed Customer
Posts: 100
Joined: Mon Mar 15, 2010 3:01 pm

I want black and white mask too.
gueoct
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Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

RobSteady wrote:Is there any way to render out masks for specific objects (black and white)?
I know I can select objects via Mat ID Channel in Photoshop but for very small and detailed Objects it doesn't work.
You are so right; it does not work. it´s impossible to get a clean selection!
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
DIO
Licensed Customer
Posts: 104
Joined: Thu Jul 18, 2013 8:40 am

An RGB Mask like the multimatte render element would be fantastic, to be able to choose which
material or object ID is on which channel.

The current Material ID option is useless for animation.
I´m rendering my masks with selfilluminating red, green and blue materials with scanline ... pretty annoying.
corei7-4930k 6 x 4,0 Ghz, 32GB RAM, 2x 980 Ti

Win7 64bit, 3dsmax 2014 / 2015
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