Hi, couple questions.ristoraven wrote:Yup, that´s what I thought. That I make the animation in LW with very basic surfaces, nothing fancy, then send the package to Standalone and texture it there thoroughly.juanjgon wrote:You can export the animated geometry and the camera to an alembic file, but an alembic file can't have the render target or shading information, so you need to resurface the scene in Standalone.ristoraven wrote:"New feature to export the scene to an alembic .abc file while rendering the sequence with F10. This alembic file can store all the geometry information, the geometry animation and the camera parameters and animation. There is a new tab in the render target root node panel to support this new export feature. The export to .abc file is only avaliable in update scene mode."
So.. I can export the animation with f10 to .abc, import it to the Standalone and all works? I can knock my self out with LiveDB?
-Juanjo
This. Sounds. Awesome.
Thanks Juan.
When I export 450 frames .abc from LW, Octane standalone gives me 161640 frames to export? How can I have 450 frames out, like it was in LW?
Then, there is this odd distortion, the balls should be balls, now they are distorted..?