Sci-Fi Short "Phoenix 9" VFX with Octane

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regionfive
Licensed Customer
Posts: 73
Joined: Mon Dec 06, 2010 5:50 pm
Location: Nuremberg/Germany
Contact:

Hi you guys!

I´d like to present our recent work.
Region Five contributed the VFX and 3D Animation scenes to a short film called "Phoenix 9" by A. Reichart & P.Gopfrich.
The robot and the complete green screen part at the end have been rendered in Octane.
Animation has been done in Blender.
Enjoy! :)
https://vimeo.com/111296890

for more Info:
https://www.facebook.com/Phoenix9.themovie?pnref=story
vpii
Licensed Customer
Posts: 33
Joined: Thu May 27, 2010 2:08 pm

Looks great congrats.
regionfive
Licensed Customer
Posts: 73
Joined: Mon Dec 06, 2010 5:50 pm
Location: Nuremberg/Germany
Contact:

thank you :)
regionfive
Licensed Customer
Posts: 73
Joined: Mon Dec 06, 2010 5:50 pm
Location: Nuremberg/Germany
Contact:

Watch the FX Breakdown:

https://vimeo.com/112402942

Some Info:

MAtch moving, Animation and UV Texturing (+ some additional modelling) done in the Blender for Octane v2.68
Shaded and rendered with the internal Octane for Blender Plugin (v1.55)

GPU set up with two Machines: 590 GTX + 780 GTX and
2x 590 GTX

Overall rendertime: approx. 2 weeks.

Kernel: Direct Light

The robot interior and the dark hangar shots only used mesh lights (some IES). No Environment lighting.
This needed about 5000 - 7000 Samples per pixel. It took 10 - 15 minutes of render time per frame (2048x872).

One 780 GTX scales around 90% speed of one 590 GTX.

Depth of field blur is rendered and not post.
Octane postprocessing (glare and bloom) used in almost all shots.

Firefly removel needed a value of .69 in some cases. This was still not enough.

Additional Firefly removal, post lensflares and Denoise in Nuke and Aftereffects.
Color Grading in DaVinci Resolve.


Cheers.
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abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

I finally got around to watch the movie. I can't imagine how much work goes int such a "short", but the result is definitely worth it. I really enjoyed it. And the fact that some VFX were rendered in Octane makes me happy :)

Thank you for sharing!
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Really enjoyed that. Well done guys!

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Lewis
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Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia
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Fantastic work, and great breakdown of VFX.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
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regionfive
Licensed Customer
Posts: 73
Joined: Mon Dec 06, 2010 5:50 pm
Location: Nuremberg/Germany
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Thanks for the nice words!
Yes abstrax, I think Octane needs to be established in VFX pipelines a lot more. Hopefully the new network render ability and the Nuke and Houdini insertion will be helpful for that.
Octane is THE tool to get great results in such a short time, especially, when you´re low on budget and can´t afford Renderfarms.

Keep up the good work on that Renderer!!

Cheers :D
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