Another small update before I post this to the top of the thread:
2.13.0.40
- Fixed bug where non-visibility instance source Mesh items would not render visible instances based on that Mesh
- Fixed a number of other minor issues related to updating Mesh Visibility in the Viewport for live Meshes
- NOTE : Changing a replicator prototype visibility from OFF to ON will require a Viewport refresh in order for it to become visible. A warning dialog is NOT displayed, since there is not an efficient way to determine if a Mesh is a replicator prototype in the Modo API. Pls also note that Octane Object Visibility oes not apply to Replicator source Meshes.
- Added the new Motion Vector render pass (incl new tickbox in the Infochannel kernel). Not, this only works in the plugin for Object Motion Blur where Load All Frames Into Octane is ticked. For Verte Motion Blur, export to Standalone with the "octane.command exportAlembic" command.
http://render.otoy.com/customerdownload ... _64bit.exe
Paul