OctaneRender™ Standalone 2.13

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Dom74
Licensed Customer
Posts: 155
Joined: Sat Oct 23, 2010 7:16 pm

Rikk The Gaijin wrote:Thank you guys! The script now works, but the multi-layer EXR is still empty. For now I can use the PNG, so I'm good, but you might want to check it out...
Same for me, I have tried pro exr trial for Photoshop cs5, alway get a black screen, must be something to do ?
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
voon
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Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

Is the 980 back to 780ti level now in octane?
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smicha
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Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

voon wrote:Is the 980 back to 780ti level now in octane?
It is not, it never was. But 980 is faster than in 2.12.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Seekerfinder
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Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Small request... could we please not be asked to save an OCS file if we made no changes to it?

Cheers,
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Seekerfinder wrote:Small request... could we please not be asked to save an OCS file if we made no changes to it?

Cheers,
Seeker
You won't be asked if you made no changes. As soon as you make a change, the project is flagged as "dirty" (indicated by a star in the window title). Be aware that even just moving a node is a change.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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stratified
OctaneRender Team
Posts: 945
Joined: Wed Aug 15, 2012 6:32 am
Location: Auckland, New Zealand

We did a quick test with OpenEXR files exported from OctaneRender into Photoshop (CS3):
  • If you export multiple render passes from Octane into a single EXR file (these are called layered EXRs) and try to open the file in Photoshop it will give you a black image. You need to install the commercial ProEXR plugin to load the multiple layers as photoshop layers.
  • Plain vanilla EXR files from Octane work just fine in Photoshop. You can get these by either exporting the render passes as discrete EXR files or by saving out the image directly from the viewport.
cheers,
Thomas
Dom74
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Posts: 155
Joined: Sat Oct 23, 2010 7:16 pm

OK, thanks.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
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Seekerfinder
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Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

abstrax wrote:
Seekerfinder wrote:Small request... could we please not be asked to save an OCS file if we made no changes to it?

Cheers,
Seeker
You won't be asked if you made no changes. As soon as you make a change, the project is flagged as "dirty" (indicated by a star in the window title). Be aware that even just moving a node is a change.
Ah! Right you are. It's a rather sensitive affair then.

Best,
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

stratified wrote:We did a quick test with OpenEXR files exported from OctaneRender into Photoshop (CS3):
  • If you export multiple render passes from Octane into a single EXR file (these are called layered EXRs) and try to open the file in Photoshop it will give you a black image. You need to install the commercial ProEXR plugin to load the multiple layers as photoshop layers.
  • Plain vanilla EXR files from Octane work just fine in Photoshop. You can get these by either exporting the render passes as discrete EXR files or by saving out the image directly from the viewport.
cheers,
Thomas
Very useful, thanks Stratified. Looking forward to the PS plugin...
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Tugpsx
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Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
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Thanks for update
Win 11 64GB | NVIDIA RTX3060 12GB
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