OctaneRender® for Poser (Mac OS X) 2.24.2 [TEST]
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I have refreshed the installer at the top of this thread with:
2.12.1.35
- Added Load and Save a Material to/from the Octane Standalone LocalDb. This is a rightclick menu item in the Materials tab for material nodes. Removed the "Import ORBX" options, since this can now be done via the new "Load Material from LocalDb" command
- Added Materials tab Scene menu option "Reset all Hair Widths to Default" to set all Hair Width values in the scene to the default value set in the plugin Setup
- Animated textures (ie. loading an image sequence) in the Daylight of Texture Environment texture now renders the image sequence when rendering an animation
2.12.1.34
- Compiled with Octane 2.12.1
- Fixed issue where if the plugin created an RGB Image node for the HDR Light Studio texture, the HDR map was not being corrected sync'd
- Added Load and Save a Material to/from the Octane Standalone LocalDb. This is a rightclick menu item in the Materials tab for material nodes. Removed the "Import ORBX" options, since this can now be done via the new "Load Material from LocalDb" command
- Added Materials tab Scene menu option "Reset all Hair Widths to Default" to set all Hair Width values in the scene to the default value set in the plugin Setup
- Animated textures (ie. loading an image sequence) in the Daylight of Texture Environment texture now renders the image sequence when rendering an animation
2.11.1.33
- Fixed issue where missing texturemaps where displaying the incorrect folder name
2.11.1.32
- Fixed python exception displaying when exiting Poser
- When opening the plugin, or importing materials, if a texturemap is not found, the texturemap file will automatically be searched for in the User/OctaneRenderForPoser Textures folder (ie. in Win 8.1 this will be C:\Users\[username]\OctaneRenderForPoser Textures). This is to assist content creators get around the issue where Octane Image nodes contain the full path to the texturemap (which may not be known). Untested on OSX
Paul
2.12.1.35
- Added Load and Save a Material to/from the Octane Standalone LocalDb. This is a rightclick menu item in the Materials tab for material nodes. Removed the "Import ORBX" options, since this can now be done via the new "Load Material from LocalDb" command
- Added Materials tab Scene menu option "Reset all Hair Widths to Default" to set all Hair Width values in the scene to the default value set in the plugin Setup
- Animated textures (ie. loading an image sequence) in the Daylight of Texture Environment texture now renders the image sequence when rendering an animation
2.12.1.34
- Compiled with Octane 2.12.1
- Fixed issue where if the plugin created an RGB Image node for the HDR Light Studio texture, the HDR map was not being corrected sync'd
- Added Load and Save a Material to/from the Octane Standalone LocalDb. This is a rightclick menu item in the Materials tab for material nodes. Removed the "Import ORBX" options, since this can now be done via the new "Load Material from LocalDb" command
- Added Materials tab Scene menu option "Reset all Hair Widths to Default" to set all Hair Width values in the scene to the default value set in the plugin Setup
- Animated textures (ie. loading an image sequence) in the Daylight of Texture Environment texture now renders the image sequence when rendering an animation
2.11.1.33
- Fixed issue where missing texturemaps where displaying the incorrect folder name
2.11.1.32
- Fixed python exception displaying when exiting Poser
- When opening the plugin, or importing materials, if a texturemap is not found, the texturemap file will automatically be searched for in the User/OctaneRenderForPoser Textures folder (ie. in Win 8.1 this will be C:\Users\[username]\OctaneRenderForPoser Textures). This is to assist content creators get around the issue where Octane Image nodes contain the full path to the texturemap (which may not be known). Untested on OSX
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- Evolutionary
- Posts: 48
- Joined: Thu Aug 28, 2014 10:48 pm
When saving a png from the render window the post processing adjustments aren't saved. Not sure if I'm doing something wrong here.
I was unable to reproduce this problem. Can you post the Viewport renderer, the saved render and your postproc settings pls?When saving a png from the render window the post processing adjustments aren't saved. Not sure if I'm doing something wrong here.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I have refreshed the installer at the top of this thread with:
2.13.0.36
- Compiled with Octane 2.13. Pls see Octane Standalone release thread regarding the important changes in this release
- IMPORTANT: Requires Cuda driver 6.5 or later
- Added Import/Export All Octane Settings menu item to the Settings tab rightclick menu. This will save all Octane data (incl materials) for the scene to a file. You can then import that file to another scene. Use with caution, since when importing it will clear out all existing Octane settings prior to importing the new settings from file.
Paul
2.13.0.36
- Compiled with Octane 2.13. Pls see Octane Standalone release thread regarding the important changes in this release
- IMPORTANT: Requires Cuda driver 6.5 or later
- Added Import/Export All Octane Settings menu item to the Settings tab rightclick menu. This will save all Octane data (incl materials) for the scene to a file. You can then import that file to another scene. Use with caution, since when importing it will clear out all existing Octane settings prior to importing the new settings from file.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I will do a build when the next release of Octane is out (ie. soon), since it contains some re-calibration of the Daylight environment.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I have refreshed the installer at the top of this thread with:
2.16.0.38
- Compiled with Octane 2.16
- Daylight illumination power has been re-calibrated (pls see Octane Standalone 2.16 release notes for details)
2.15.0.37
- Compiled with Octane 2.15
- Various additions/enhancements to emitters, including addition of "Surface Brightness" and "Cast Illumination" pin. See Octane 2.15 Standalone release notes for details.
- Removed ISO and FStop Imager pins. See Octane 2.15 Standalone release notes for details. Scenes saved with plugin versions prior to 2.15.0.37 will have the exposure converted to the new scale, however your default rendertarget "exposure" will not be converted - so you may need to adjust the default exposure and then "Save a Default"
- Added Polygon Side texture node (see Octane Standalone 2.14 release notes for details)
Paul
2.16.0.38
- Compiled with Octane 2.16
- Daylight illumination power has been re-calibrated (pls see Octane Standalone 2.16 release notes for details)
2.15.0.37
- Compiled with Octane 2.15
- Various additions/enhancements to emitters, including addition of "Surface Brightness" and "Cast Illumination" pin. See Octane 2.15 Standalone release notes for details.
- Removed ISO and FStop Imager pins. See Octane 2.15 Standalone release notes for details. Scenes saved with plugin versions prior to 2.15.0.37 will have the exposure converted to the new scale, however your default rendertarget "exposure" will not be converted - so you may need to adjust the default exposure and then "Save a Default"
- Added Polygon Side texture node (see Octane Standalone 2.14 release notes for details)
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question