Node editor for SKETCHUP

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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Interfaces
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Location: FRANCE

Hi,FUZZY
could do we learn from octane for cinema 4D for node editor, to integrate it into Sketchup?

http://vimeo.com/105328990.

THANKS.
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smicha
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That was my primary idea - why don't we have node setup?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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neo83_gr
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+1 ! nice idea
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happymilk
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Lightwave also has nodale control for textures and settings.
I think that implementing the nodes in a program that already use is simpler than programming completely the interface
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fuzzybro
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Hey all,

Yeah, as being pointed out, it's a lot of work. SU doesn't have no node editor.. moreover, Sketchup has no UI tools at all so every single UI element has to be built from scratch which is generally very bad and enormously slows down development cycle.

I would rather focus on stability and performance for now and save node editor for later, maybe after first production release.

Cheers,
Bro
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smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

fuzzybro wrote:Hey all,

Yeah, as being pointed out, it's a lot of work. SU doesn't have no node editor.. moreover, Sketchup has no UI tools at all so every single UI element has to be built from scratch which is generally very bad and enormously slows down development cycle.

I would rather focus on stability and performance for now and save node editor for later, maybe after first production release.

Cheers,
Bro

Bro,

Thank you for the info and for your work.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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