i will try to handle the octane

is a very nice renderengine

kind regards
smoove.o
Moderators: ChrisHekman, aoktar
No, objects that have the visibility turned off for rendering should not get exported. The exporter also checks if the layer is turned off for rendering. If you have an example, where that is not the case, post the scene here please.JackMcRip wrote:It looks like the red marked (not render!) objects export to octane !?
Is it right ?
Better is, not export when red mark to not render in Object manager.
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Do you want that hints ?
Or do you know self what to do ?
It's not difficult, but I have been working on this plugin only for 3 weeks in my spare time, while Riptide is already more than 5 years old... I can do only one thing at a time and I just made the decision to do the material export after the implementation of relinking and camera export, because you have to setup/change the materials in Octane anyway.ribrahomedesign wrote:Hi there
as we can see , the texture export is very importend for everyone .
I am not a programmer at all ,but if riptide can export textures no problem ,why is it so difficult to do
with the octane exporter, i dont need the spec.C4d materials with all its shaders , only simple texture maps
would do fine for me and probably for all other Archviz. people.
thanks
Rico