i have some serious issues with skin displacement maps in octane....
as you can see in the images attached in octane im getting a baloon effect
one render is poser render and the other is octane
my version is 2.11.1.32
i tried everything (changed level of detail, height, offset) nothing seems to work...
the displacement are 16 bit grayscale of the m4 displacement maps from daz
http://www.daz3d.com/m4-displacement-maps
anyone has any idea whay this is happening?
thanks in advace
problem with displacement maps in m4
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Hi - I cannot see the balloon effect - could you point the specific problem out pls? There is no direct conversion between the Poser displacement amount and the Octane displacement amount - so you need to adjust to suit. Set the Offset in the Octane displacement to half the negative Amount value (so if Amount = 0.01, Offset = -0.0005). What Amount/Offset values are you using?
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
In that picture the balloon effect is most noticeable in the nose. I've had this issue also, but now that you've mentioned setting the offset to negative one-half of the height value, I've done a quick test using the same displacement maps as the original poster and it seems to fix it.
Here is a picture for reference (click to see full size):

Here is a picture for reference (click to see full size):
Windows 10 64bit | 2 x NVIDIA TITAN XP 12GB | Intel i7-6900K (8 core/16 thread) | 64Gb RAM | GeForce Driver 376.33 | PoserPro Game Dev 2014 SR4, 10.0.5.28925 | Poser Octane Plugin Version: 3.4.4.79 | HDR Light Studio 4.3.20131206.1249, Poser v1.0.3
I have updated the manual, adding the following to http://render.otoy.com/manuals/Poser/?page_id=298.
Octane uses displacement maps where black maps to a 0 displacement, so when using Poser displacement maps with a 0 displacement mapped to grey, you should set the Octane Displacement Offset to negative half the value of the Height. For example, if the Displacement Height is 0.01 you may need to set the Offset to -0.005.
Paul
Octane uses displacement maps where black maps to a 0 displacement, so when using Poser displacement maps with a 0 displacement mapped to grey, you should set the Octane Displacement Offset to negative half the value of the Height. For example, if the Displacement Height is 0.01 you may need to set the Offset to -0.005.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question