Networked GPU's
Moderator: JimStar
- dionysiusmarquis
- Posts: 159
- Joined: Mon Nov 04, 2013 9:29 pm
Yes, would be nice to know. TheMightySpud tried it some time ago via VPN. Don't know if its possible by now:
http://render.otoy.com/forum/viewtopic.php?f=23&t=40575
http://render.otoy.com/forum/viewtopic.php?f=23&t=40575
I recall Glimpse stating in one of my threads that the total number of GPU's Octane can utilize was 12. If this is true what would the setup be?
Say I have 3 machines, 3 Octane licenses, and 4 GPU's for each one. It will only work over a LAN connection then?
Say I have 3 machines, 3 Octane licenses, and 4 GPU's for each one. It will only work over a LAN connection then?
Windows 10
Maya 2024.2
2 RTX 4090s 192 gb ram
Maya 2024.2
2 RTX 4090s 192 gb ram
You can build machines up to 8 GPUs without a problem..but in network rendering scenario only 12GPUs could be utilised (if nothing changed lately).g0ll4m wrote:I recall Glimpse stating in one of my threads that the total number of GPU's Octane can utilize was 12. If this is true what would the setup be?
Say I have 3 machines, 3 Octane licenses, and 4 GPU's for each one. It will only work over a LAN connection then?
If You have remote machines, let's say in work, simply leave it running instal some sort of VNC (or other remote controlling software), setup cloud storage solution & simply control them that way. whether You're going to render let's say an image with network rendering, or render same scene on two images & combine result in PS.. result will be the same.
I've tested network rendering with kind'a slow connections between two computers - it's not efficient.. if that connection is too slow GPU does render 100% all the time..it simple renders, stops, renders, stops..'cos the data should travel & slow connection becomes bottleneck). So if You have multiple images render those on multiple machines.. if You have one image to render -do that on two machines & combine (overlay) those images =)
- Slimshader
- Posts: 92
- Joined: Fri Sep 03, 2010 2:17 am
- Location: Canada
Hey Glimpse, in your network rendering setup with Octane, I was wondering what you meant by a slow connection.
Was it two computers wired in a LAN with a consumer router or something slow like wireless?
Was it two computers wired in a LAN with a consumer router or something slow like wireless?
one PC was routed with wire to router, while other with 300Mb/s (MB/s - don't know, but sort of a standard) wireless.. No matter which PC I was using slave always came under utilised =)Slimshader wrote:Hey Glimpse, in your network rendering setup with Octane, I was wondering what you meant by a slow connection.
Was it two computers wired in a LAN with a consumer router or something slow like wireless?