I don't understand I have install Maya sp5 and just the maya plug octane 5.4 I also swicth off auto-reload and switch of all plugs, this the message.
// Result: Saving temporary file: C:/Users/JO/Documents/maya/projects/default/scenes/LEGO_TRUCK_OR__4928.mb //
// Result: Rendering with OctaneRender®... //
// Result: Rendering Completed. See mayaRenderLog.txt for information. //
Sorry did you try with a animation export from maya with the pipe line cache Alembic and then import to the maya scene?
what I have is a scene with a animation from the alembic cache. no plugs used.
Batch Render animation With Alembic
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- Jolbertoquini
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- Jolbertoquini
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HI Jim
I think is work like you sad I switch of all plugs and close maya then activate just octane and alembic plug and that's it.
have a look at the message now, please.
11/5/2014
Starting "C:\Program Files\Autodesk\Maya2015\bin\mayabatch.exe"
Error: file: C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts-2015/bonusToolsMenu.mel line 1546: UI commands can't be run in batch mode.
Loading GoZ support...Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/loadNewShelf.mel line 97: UI commands can't be run in batch mode.
AbcImport v1.0 using Alembic 1.5.4 (built May 8 2014 13:47:10)
OctaneRender v. 2.11.1 - 5.4
Octane data types are registered...
Octane nodes are registered...
Octane settings store is registered...
Octane settings instance is created...
Octane camera is registered...
Octane tool shelf commands are registered...
Starting Octane engine...
Octane plugin is activated.
Octane UI is registered...
...done in 0 min. 5 sec.
Result: externalContentTable
Result: 1
File read in 5.6 seconds.
Result: C:/Users/JO/Documents/maya/projects/default/scenes/LEGO_TRUCK_OR__1452.mb
Octane: Starting in batch mode...
I think is work like you sad I switch of all plugs and close maya then activate just octane and alembic plug and that's it.
have a look at the message now, please.
11/5/2014
Starting "C:\Program Files\Autodesk\Maya2015\bin\mayabatch.exe"
Error: file: C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts-2015/bonusToolsMenu.mel line 1546: UI commands can't be run in batch mode.
Loading GoZ support...Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/loadNewShelf.mel line 97: UI commands can't be run in batch mode.
AbcImport v1.0 using Alembic 1.5.4 (built May 8 2014 13:47:10)
OctaneRender v. 2.11.1 - 5.4
Octane data types are registered...
Octane nodes are registered...
Octane settings store is registered...
Octane settings instance is created...
Octane camera is registered...
Octane tool shelf commands are registered...
Starting Octane engine...
Octane plugin is activated.
Octane UI is registered...
...done in 0 min. 5 sec.
Result: externalContentTable
Result: 1
File read in 5.6 seconds.
Result: C:/Users/JO/Documents/maya/projects/default/scenes/LEGO_TRUCK_OR__1452.mb
Octane: Starting in batch mode...
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- Jolbertoquini
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It's work now, thank you very much, Jim your the boss
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Yes, this shows a lot of errors inside some startup scripts which are nothing to do with Octane... And something (which you have disabled from autoload) - was crashing your batch render before the Octane plugin was even started to load...
- Jolbertoquini
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Yeah, Maya is so much weird plugs by default and never used some of those from now I will desactivate all by default to make sure I have a control at that. thanks again JimJimStar wrote:Yes, this shows a lot of errors inside some startup scripts which are nothing to do with Octane... And something (which you have disabled from autoload) - was crashing your batch render before the Octane plugin was even started to load...
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