Problems with object dissolve

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Rob49152
Licensed Customer
Posts: 51
Joined: Tue Mar 12, 2013 12:23 am
Location: Saskatoon, Sk, Canada

Can anyone replicate this problem?

- Load an object. Load in another version of that object (or clone first object). Place the 2 objects sde by side. So you get 'object (1)' and 'object (2)' in the scene
- activate IPR
- pick one of the objects and open the object properties. Try to set the dissolve of one of the objects to 100% or any value

On my system nothing happens. Also nothing happens if the keyframes are set. Unseen by camera doesn't work either.

if I delete one of the objects from the scene then I can dissolve the object again.

But two objects with different names works fine.
CPU: Intel I9-14900KF | Mobo: Asrock Z790 Tachi | Ram: 128gb | Storage: 64tb | GPU: 2x Asus ROG Strix - RTX3090 24gb
NemesisCGI
Licensed Customer
Posts: 111
Joined: Sat Apr 06, 2013 3:18 am

Octane might be instancing LW clones, so you will have to turn that off in the render node.
See:
http://render.otoy.com/manuals/Lightwave3D/?page_id=155
Win 7 pro 64bit GTX780
Rob49152
Licensed Customer
Posts: 51
Joined: Tue Mar 12, 2013 12:23 am
Location: Saskatoon, Sk, Canada

NemesisCGI wrote:Octane might be instancing LW clones, so you will have to turn that off in the render node.
See:
http://render.otoy.com/manuals/Lightwave3D/?page_id=155
yes!! thats totally what it was. I looked through the online documents for ages trying to figure this out!! Thanks!
CPU: Intel I9-14900KF | Mobo: Asrock Z790 Tachi | Ram: 128gb | Storage: 64tb | GPU: 2x Asus ROG Strix - RTX3090 24gb
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