Animate Noise Shader

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
User avatar
NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

Hi.
how can i use a animated Noise shader in Octane?
My Noise is in the bumpchannel, speed is 1, nothing happend?
why?
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

exactely the same problem I posted here:
how does the random color node work?

So what I found out so far is to animate the "seed" inside
the noise shader. Not the "animation"-parameter.
"Animation" does not do anything. Don't know why.

If you find a better solution please share!

regards
Mike
User avatar
aoktar
Octane Plugin Developer
Posts: 16065
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Hi guys,
please post what you did? I can't estimate what are you doing!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Posts: 16065
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

"speed" does nothing, try "animation speed". Also try to key some parameter to force updates
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

crashed 2 times while trying to animate "animation speed"

regards
Mike
User avatar
aoktar
Octane Plugin Developer
Posts: 16065
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

don't use multi-core for c4d shaders. There is a warning about this
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

cpu-cores is set to "1" in octane settings.

Since version 2.10 I got lots of stability issues.
Also Node Editor crashes very often here.

Hope, that this will get better again with next versions.

thanks
Mike
User avatar
aoktar
Octane Plugin Developer
Posts: 16065
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Mike, can you see lot of stability reports from other people?
I can check if you could give me concrete things. Otherwise there is nothing to help.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
whartonwi
Licensed Customer
Posts: 1
Joined: Sat Sep 03, 2016 2:02 am

Hey everyone, found a solution I think. I believe the material only updates if one of the values in the noise channel changes or is keyframed.

Keyframing the global scale from %300 to %301 over the timeline I wanted the noise to animate seemed to work. You could probably make the change so small that it would be unnoticeable but still continue to update the texture every frame.

Cheers
User avatar
aoktar
Octane Plugin Developer
Posts: 16065
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

whartonwi wrote:Hey everyone, found a solution I think. I believe the material only updates if one of the values in the noise channel changes or is keyframed.

Keyframing the global scale from %300 to %301 over the timeline I wanted the noise to animate seemed to work. You could probably make the change so small that it would be unnoticeable but still continue to update the texture every frame.

Cheers
Yes it's only way to do this.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Post Reply

Return to “Maxon Cinema 4D”