So I can't get my IES lights to work properly for some reason... I posted in the modo specific forum, but was told it might be best if I post here.
So in the first image, on the left is modo preview browser. I created a photometric (IES) light, and it works fine in modo, on the right side of the first image, is that same exact IES file attached to a half sphere with a spherical projection. You can see it is acting weird. Like the IES is projecting from every surface over and over, I am not 100 percent sure if that is by design or what but would be cool if I knew.
I have also tried projecting IES from a plane and still not getting it to look like the modo one.
I am just wondering how to get an IES light to look like the modo (correct) one. Is it applied to a sphere? Half sphere? Plane?
Thanks a lot.
IES Light projections
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Sorry I forgot to include the image before.
But I guess I got it working pretty close, it is just a little softer now. It definitely helped when I made the plane smaller. I do wish it would produce the harder edges like in the modo render.
But doesn't it cause more noise using smaller light sources? I have a kitchen where I have like 20 of these can lights. Will it be possible render clean?
Thanks
But I guess I got it working pretty close, it is just a little softer now. It definitely helped when I made the plane smaller. I do wish it would produce the harder edges like in the modo render.
But doesn't it cause more noise using smaller light sources? I have a kitchen where I have like 20 of these can lights. Will it be possible render clean?
Thanks
Win 10, Threadripper Pro, Dual 3090s

