Particles for Scattering

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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wzxOctane
Licensed Customer
Posts: 23
Joined: Sat Jul 26, 2014 4:35 pm

Wow thanks you all guys for those great tips!
jzen
Licensed Customer
Posts: 8
Joined: Mon May 31, 2010 10:50 pm

Hi,

I have also been playing with the particle instances to generate grass and a bunch of trees that are animated with paint effects. (happy to see paint effects animations work when rendering with octane).

Now I want to play some more with the shaders and textures and since my scene is getting pretty heavy in maya. I was wondering if there is a way to export the scene with all the instances to the octane standalone? Curious to see if this would be faster when just wanting to update shaders and textures.

Yes I could just turn of the layers with my instances... But I am curious to know if it is possible to export particle instances (with animation) to octane stand alone.

(BTW any news if/ when fur will get supported...?)
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