Hi!Just bought it today. Seems amazing, finally real looking eyes
Thanks for your purchase and your feedback!
Glad you're liking it - keep up the great work and Happy Rendering

Moderator: face_off
Hi!Just bought it today. Seems amazing, finally real looking eyes
SkinVue will not pickup the textures in the Octane node - so what you are trying to do is unlikely to work.Im trying to export to Vue and using SkinVue Elite with the RedSpec SSS with no luck at getting the SS map to show up. I export all materials to scene.
Im using version 1.5 of octane maybe that is the problem I am not sure.
Unless you have a high level of python proficiency, you will need to extract them manually. The Octane materials are not meant to be convertable to anything else.I searched the forums to try and find a way to export the textures and have them imbued into the character. Are they actually saved when saving the pz3? If so i would get something like the Poser File Editor to try and extract the map.
Is that possible?
The default skin material that the plugin generates for Poser figure skin materials should look better than the best Poser skin shader. If that isn't good enough for your rendering, you can get the RedSpec skin shaders. If you want to create your own - a good starting point is at http://poserphysics.blogspot.com.au/201 ... hader.htmlCan you post a tutorial on how to make skin look like that? I have been really pissed about this... i have switched from poser firefly renderer
and it took five seconds there to make skin look realistic, and its retarded in octane... Makers of octane did not post any decent skin shaders
in live DB... there are few but no clue how to use them they are a color of a jello not skin, and i tried for few hours to figure out where to connect
the color textures, and specular maps and bump maps with no success... :/ its VERY frustrating.