Love seeing the way your project progresses. It just gets better and better.
Peter
EyeBot1 WIP
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Time for a new update.
Shading and rendering in linear space, 32bit tonemapping and color correction in Photoshop, lens flares in AfterEffects.
A pretty nice amount of OpenEXR files!
Shading needs some more polishment (gotta get rid of that noise!! more samples? 5k now), highlights are still a bit wild and everything looks a little too strong but... that's a lot of fun

Shading and rendering in linear space, 32bit tonemapping and color correction in Photoshop, lens flares in AfterEffects.
A pretty nice amount of OpenEXR files!
Shading needs some more polishment (gotta get rid of that noise!! more samples? 5k now), highlights are still a bit wild and everything looks a little too strong but... that's a lot of fun


- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Wow... thats what I aspire to. That kind of attention to detail and end product.
Niiiice!!!
Niiiice!!!
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
The new issue of 3D Artist magazine features my ScoutUnit1 WIP as Image of the Month in the readers' gallery! Thanks to the editor for choosing my work!
And thank to Octane for the amazing engine!!!
http://www.davidedigiannantonio.com/hom ... t-magazine
And thank to Octane for the amazing engine!!!
http://www.davidedigiannantonio.com/hom ... t-magazine
Nice work! & Congrats! You deserved that! =)lordsme wrote:The new issue of 3D Artist magazine features my ScoutUnit1 WIP as Image of the Month in the readers' gallery! Thanks to the editor for choosing my work!
And thank to Octane for the amazing engine!!!
http://www.davidedigiannantonio.com/hom ... t-magazine
This would not be possible without this community 
Thank to you!

Thank to you!