Hi there;
The octane light visible option like an vray invisible option but if you uncheck the visible option the light doesn't effect any surface mesh such as but vray effects light color Can you fix this on the next realese ?
Thank you.
Octane light visible option
Yes I understand but sometimes I want to light a object with a rimlight, ie a light from behind, And it would be very useful to be able to set that light to invisble so I get Diffuse, speck and reflection but the light doesnt show up in the alpha or the final image.
Did you try this..
Leave visible option on in lights modifier panel.
But turn off visible to Camera checkbox in octane light's object properties.
You can see the reflection of the light but not visible to camera.
it works for me...
Leave visible option on in lights modifier panel.
But turn off visible to Camera checkbox in octane light's object properties.
You can see the reflection of the light but not visible to camera.
it works for me...
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Those options are greyed out to me as well since last release(s).
I used to use the Visibility parameter sometimes, too.
I used to use the Visibility parameter sometimes, too.
update:
My mistake, the Visibility parameter is avaiable if you use a Plane with an emitter material.
My mistake, the Visibility parameter is avaiable if you use a Plane with an emitter material.