3ds max / octane / forest pro / hqplants / leaves texture

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

hi

i use forest pro and the plants from hqplants + the material converter tool in octane - it works ok, but the leaves look quite unreal. i tried to lower the opacity, but this does not look right.

does anyone know how i get more realistic looking leaves? is a falloff texture the way to go?

thanks :-)
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
User avatar
RobSteady
Licensed Customer
Posts: 618
Joined: Thu Jun 07, 2012 7:33 am
Contact:

Use a Mix Material with Glossy and Diffuse (same textures for both nodes).
In Diffuse you can put either your main RGB Map or a green color in the translucency slot.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

hi robsteady

by 'translucency' do you mean the 'transmission' node in the diffuse material?

thanks :-)
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
User avatar
RobSteady
Licensed Customer
Posts: 618
Joined: Thu Jun 07, 2012 7:33 am
Contact:

Yep!
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
Post Reply

Return to “General Discussion”