hi!
i'm trying to render an animated object with round about 38000 hairs attached to it. i noticed that, when the object moves the hair doesn't follow but stays where it initially was... so i put an octane object-tag on the hair object and checked "update mesh". when hitting render now, c4d crashes.
any help appreciated!
thanks!
max
Octane crashes when rendering hair
Moderators: ChrisHekman, aoktar
hair object + octanetag is enough to play. What is your hair object? I like to check your scene.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw