I think it depends on your amount of final samples.Weirdpictures wrote:Hey Aoktar,
great build, working actually very stable on OSX Yosemite and GTX Titans. One thing we noticed in a render yesterday is that Coherent render produces flickering animations in some cases. It works amazing for stills and maybe exterior animations, but in interior area light scenarios the final rendered frames are flickering in an animation. When we render the frames without the coherent mode the animation and renders are fine and play without any flicker as usual.
If you are rendering quick low sample animations it's flickering, rendering with high target samples it should be fine, or am I wrong?