Something’s going on in the gym!
Bringing scrap to life in our latest animated short film.
Find some more stuff about this project on our website:
http://www.buerobewegt.com
The nerdy render stuff:
This project has startet as a render test. So we had only little render resources between serveral commercial projects.
Therefore we decided to render small HD resolution, 1280 x 720px. Otherwise we were not able to render more than 2,500 frames. While working on the project we found out that we can speed up the Octane render by rendering double resolution and scale it down to half size later in compositing. This allowed us to reduce the sample rate to "only" 1000.
Render time: about 10 min./frame, using Octane network with 4x GTX780 and 1x GTX760
Scruta Bestialis (animated short)
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- buerobewegt
- Posts: 6
- Joined: Fri Nov 15, 2013 9:15 am
Last edited by buerobewegt on Tue Oct 14, 2014 4:35 pm, edited 1 time in total.
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Nicely done
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
- buerobewegt
- Posts: 6
- Joined: Fri Nov 15, 2013 9:15 am
Thank you kavorka!! The atmosphere was done with Octan Scattering Medium.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- stratified
- Posts: 945
- Joined: Wed Aug 15, 2012 6:32 am
- Location: Auckland, New Zealand
Great work -- it's stuff like this that keeps us inspired.
cheers,
Thomas
cheers,
Thomas
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Brilliant!
Seeker
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- buerobewegt
- Posts: 6
- Joined: Fri Nov 15, 2013 9:15 am
Thank you all!! @ smicha: I don't remember exactly, but i think it was about 15 minutes.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
wow!
amazing.
amazing.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB