Hi team,
I am trying to render this scene in Maya that basically have a sequence group of OBJ that I imported from Houdini. The grouping will have ON and OFF (visibility), depending on the frame number.
I tried to use Maya2Octane plugin, but soon I found that the exporter actually export all OBJs in the scene (including hidden one). This was not obvious for me at first.
Do you have any suggestion to work around this?
I heard someone mentioned about batch *.bat to render out. But still, I think that's not the best solution.
Maybe for the next plugin upgrade, it's better to render only visible mesh/poly on scene (ignore hidden object) and export that to Octane? What do you think?
Cheers,
- Jimmy
Maya OBJ Sequence to Octane
Moderator: JimStar
CPU : Intel(R) Core(TM) i7 CPU at 2.67GHz 2.79GHz 6GB of RAM - Windows XP Pro 64 bits. Internal Graphic card : Quadro FX4600.
at this point exporter will export all object in the scene no matter if they r visible or not, but i hope for the weekend ill make the fix for it 
cheers

cheers
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
that will be fantastic! thanks a lot bazuka
- Jimmy

- Jimmy
CPU : Intel(R) Core(TM) i7 CPU at 2.67GHz 2.79GHz 6GB of RAM - Windows XP Pro 64 bits. Internal Graphic card : Quadro FX4600.
@bazuka
I just tested the new version, it works great
Thank you so much. I'll go to your original thread and give feedback.
- Jimmy
I just tested the new version, it works great

- Jimmy
CPU : Intel(R) Core(TM) i7 CPU at 2.67GHz 2.79GHz 6GB of RAM - Windows XP Pro 64 bits. Internal Graphic card : Quadro FX4600.