OctaneRender™ for Blender 2.06 - 6.0 Linux [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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grimm
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Saramary wrote:Grimm, have you ticked the Autofocus checkbox in camera settings?
Awesome, thanks Saramary, that did the trick. :D

Kaiwas - You need to make sure that the mesh type is set to "scatter". I was just working on a rug following one of Andrew Price's tutorials and using Octane hair.
rug.png
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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Synthercat
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Location: Thessaloniki Greece

So now you all work on the OctaneBlender ver2 but they still haven't given me access although I upgraded on time for the free plugin offer?

I emailed OTOY about it... I've been waiting for days
I start to look like that famous grumpy cat now! Please help... where is my voucher?

EDIT : I looked around on the forum and find the url to go update.... it works!

P.S Live render view is a lot slower than it used to be but I guess we can't have it all
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
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kaiwas
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grimm, thnx.


Is it possible to make FLAT hair and fur. (as grass)?

Image
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JimStar
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kaiwas wrote:Is it possible to make FLAT hair and fur. (as grass)?
No.
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Synthercat
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It seems we can do some really serious stuff with this new Octane! Geeee thanks Jim! :) :) :)
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grimm
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Hi Jim,

Another small bug, it looks like when you change the values in a falloff texture node the viewport in rendered mode does not update the image. It show the text "updating materials" but doesn't restart the render. Thanks,

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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grimm
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Found another strange one. When you pull in a material from the liveDB that uses a mix-material node, the texture inputs don't get connected correctly. The first material output gets connected to the second material's "edges round" pin and the second material get connected to the first texture input on the mix node.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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kaiwas
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interesting thing

full size 1920x1080px. 2000 samples 1h 30 min (100% crop)
Image

border render 300 samples 10 min (100%)
Image
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Synthercat
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When I try to render an animation I get a "Error initialising video stream"

I tried opening "normal" blender and rendering the exact file (series of octaneproduced images) and
it worked on that, so it should be something wrong with our version of OctaneBlender
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grimm
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When I have a animated emitter that is following a path and I set the mesh type to "movable proxy" the emitter power resets back to it's default value, or it gets set to something much smaller. Does anyone else have this problem? It's ok when set to "global".
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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