Does anyone know why Octane does not preview textures on meshes? Not in viewports, not in material slate editor. It's pain in the ass to adjust textures. Em I doing something wrong ?
I am using 3DS Max 2013, Octane 1.2
Thanks!!
3DS Max showing textures
click on the RGBimage node first, select any texture you want to show on the mesh, might be in the bump channel, it doesn't show up if you select the shader node as you already tried..
.. yes this should be fixed
- I think there was a script somewhere to show all diffuse textures on meshes (wasn't working for me..)
.. yes this should be fixed
- I think there was a script somewhere to show all diffuse textures on meshes (wasn't working for me..)
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
That's what I need!acc24ex wrote:I think there was a script somewhere to show all diffuse textures on meshes
When you convert V-Ray scenes it automatically disables the viewport preview for every material...
Already posted this issue a few times in the bug reports forum but got no feedback whatsoever
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti