OctaneRender® for 3ds max® v2.10

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[email protected]
Licensed Customer
Posts: 134
Joined: Tue Jun 01, 2010 12:52 pm

awesome release! thanks otoy!!
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
visionmaster2
Licensed Customer
Posts: 107
Joined: Wed Apr 10, 2013 12:52 pm

yes please, optional static noise.
coilbook
Licensed Customer
Posts: 3031
Joined: Mon Mar 24, 2014 2:27 pm

Suv[/quote]

+1!

Karba, he is right, please make static noise optional![/quote]

Don't all CG cartoons (not real life renders) have static noise rendered in vray or renderman? I think 2.1 is not even static.
coilbook
Licensed Customer
Posts: 3031
Joined: Mon Mar 24, 2014 2:27 pm

coilbook wrote:I guess I was wrong light is still not static :cry: . This bright yellow specs (glossy material sun light) still move like crazy. But seems to me sometimes if I isolate an object and render reflection inside of it, the reflection's noise does not move at all? strange
Look at this noise video rendered in 2.1 everything moves like crazy how is it static? Feedback is welcome
Thanks
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nosie.mp4
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suvakas
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Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

This is what i get with 2.10.
Noise is static. Unnatural! Like a broken sensor. Even the back plates for movies are not just stills cause they would look too.. well..static.
This needs to be taken away or made optional. It's a waste of time arguing over it.

Suv
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static_noise.mp4
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visionmaster2
Licensed Customer
Posts: 107
Joined: Wed Apr 10, 2013 12:52 pm

Outch !! :o :shock:
[email protected]
Licensed Customer
Posts: 134
Joined: Tue Jun 01, 2010 12:52 pm

I rendered an example animation scene, and it wasn't static...
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
coilbook
Licensed Customer
Posts: 3031
Joined: Mon Mar 24, 2014 2:27 pm

[email protected] wrote:I rendered an example animation scene, and it wasn't static...
mine is the same way. sometimes it is static sometimes not
mastergoo
Licensed Customer
Posts: 22
Joined: Sat Nov 02, 2013 3:40 pm

the work is done great, but noise shouldn't be static in animations (otherwise it will be no reason to use updates past 2.06a).
testing atm

but it's kinda beta version prerelease yet, so i hope release will be hot'n'tasty=)
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Olitech
Licensed Customer
Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

natty wrote:These speed increases are amazing to say the least ! .. makes me feel more confident to use Octane over Vray in production!
It's like Brute Force. ALL the time. =]

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
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