Motion Blur issue with 2.06 and worse with 2.10

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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rodross
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So, usually when I use motion blur, on an octane camera, it seems in many scenes at least one object that does not move at all has motion blur through the entire animation. This happens whether I have motion blur enabled OR disabled in the render settings. So basically, if the camera motion blur is on, it does it. With 2.06 it used to only be the first frame that would do it, so it wasn't a big deal; 2.10 does it every single frame...I can't use motion blur in my scenes. This is a big problem for me. This happens in the live viewer now as well.
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You can see in the render settings that the mation blur is even set to disabled.
You can see in the render settings that the mation blur is even set to disabled.
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aoktar
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can i get a scene to check?
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rodross
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Update:
It seems if I turn the subdivision surface (hypernurbs) off, just on the top piece, it doesn't happen.
rodross
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I can PM you the file, can't make it publicly available...
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aoktar
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rodross wrote:I can PM you the file, can't make it publicly available...
ok, you can give only the parts which have issue. drop me a PM
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aoktar
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Use this workaround until i find the problem. seems as a bug on this kind of structures.
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a1.jpg
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rodross
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Ok, I'll do that. I wanted to report the bug either way.
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aoktar
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rodross wrote:..............................I can't use motion blur in my scenes. This is a big problem for me. This happens in the live viewer now as well.
Sorry but, your first message sounds like that you're hopeless. And it means that everything is bad about motion blur.
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rodross
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Haha nope, I was just frustrated. I've been dealing with that bug for a while now and on very short deadlines at work. Sorry if I made it sound like that.
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aoktar
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rodross wrote:Haha nope, I was just frustrated. I've been dealing with that bug for a while now and on very short deadlines at work. Sorry if I made it sound like that.
So, you should be happy now ;)
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