OctaneRender™ Standalone 2.10
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
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PMC is faster with aplha shadows on (42 MS/Sec) then with alpha shadows off (20 MS/Sec) ?
19 x NVIDIA GTX http://www.borisgoreta.com
This is just a heads up in case you were wondering: First of all, thanks a lot for the feedback and bug reports. We have been busy working through the issues and got fairly close to a new update, but we still have a couple of outstanding issues we want to fix before we release it publicly. We hope to get the next version out on Monday (but can't promise yet).
Thank you very much for your support
Marcus
Thank you very much for your support

Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- ArcaneParadigm
- Posts: 40
- Joined: Wed Aug 27, 2014 1:40 am
cant download it
General Error
SQL ERROR [ mysqli ]
Too many connections [1040]
An sql error occurred while fetching this page. Please contact an administrator if this problem persists.
General Error
SQL ERROR [ mysqli ]
Too many connections [1040]
An sql error occurred while fetching this page. Please contact an administrator if this problem persists.
That's probably because one of the GPUs on the slave crashed. If you can reproduce the issue, could please you send us the scene and the network setup you are using?coilbook wrote:2.1 gives me error that slave lost samples
Thanks,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Seems to work now. Does it work for you?ArcaneParadigm wrote:cant download it
General Error
SQL ERROR [ mysqli ]
Too many connections [1040]
An sql error occurred while fetching this page. Please contact an administrator if this problem persists.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Slight explanation...
Does this mean you can start two independent jobs on your master and any slaves out there will pick up both rendering projects?
OR... I ask because I am HOPING that it means that a slave can also be a master :>)
Start a job on a non-cuda based machine... it sees a slave that IS cuda based and the slave can voxelize and render without the non-cuda based machine stopping the progress.
I doubt it is the second one... just hoping :>)
Does this mean you can start two independent jobs on your master and any slaves out there will pick up both rendering projects?
OR... I ask because I am HOPING that it means that a slave can also be a master :>)
Start a job on a non-cuda based machine... it sees a slave that IS cuda based and the slave can voxelize and render without the non-cuda based machine stopping the progress.
I doubt it is the second one... just hoping :>)
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
This happens to me sometimes. It has happened when I update an .OBJ, use region render and also changing resolution.Zay wrote:In rare cases when I change a texture while using network rendering, it seems the slave doesn't get updated and shows a ghost image of the old texture. Moving the camera will fix it and the slave gets updated.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
i think Karba got that logcoilbook wrote:2.1 gives me error that slave lost samples
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