Multiple UV sets on mesh

Autodesk Softimage XSI (Developed by Face)
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ivom
Licensed Customer
Posts: 16
Joined: Wed May 21, 2014 4:45 pm

Hi,

I'm interested if is possible work with multiple UV sets on one mesh, is there some workaround?

Tips and hints greatly welcomed.

A.
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Gescort
Licensed Customer
Posts: 29
Joined: Sat Aug 04, 2012 7:33 pm

Hi, ivom! Sorry for my English.
Obj format using for export not supported multiple UV.
But you can select the desired polygons with the second projection, open Texture Editor and Edit - Copy UVs (Ctrl + C). Then select first projection UVs - texture_projection(first) and Edit - Paste UVs (Ctrl + V).
ivom
Licensed Customer
Posts: 16
Joined: Wed May 21, 2014 4:45 pm

Hi Gescort,

I know about UV limitation coming from using of OBJ format. I'm wondering if there is cheat how to select different UV sets without duplication of particular object. Let think about one UV set for bump and second one for color map like we are using normally in XSI. How you dealing with this guys? UDIMS? Is it possible with this plug?

Thank you.
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

ivom wrote:Hi Gescort,

I know about UV limitation coming from using of OBJ format. I'm wondering if there is cheat how to select different UV sets without duplication of particular object. Let think about one UV set for bump and second one for color map like we are using normally in XSI. How you dealing with this guys? UDIMS? Is it possible with this plug?

Thank you.
You can only do, what you can do with the obj format.
Octane hasn´t a uv selector with which you can change the uv per material/texture.

face
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