PropMeshNode and UnicodeDecodeError

Poser (Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Post Reply
Apophis
Licensed Customer
Posts: 30
Joined: Fri May 28, 2010 6:34 pm
Location: Germany

Two Question regarding to errors below

First:
I've create an object in MoI (3D application). In Octane Standalone and Octane for DazStudio I get no problems if I load the mesh. In Octane for Poser I get the message below.
Exception in OctaneRender for Poser objectsAdded
Traceback (most recent call last):
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\__init__.py", line 82, in objectsAdded
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 5295, in RefreshSetupForm
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\MaterialManager.py", line 165, in CreateNodesFromPoserScene
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 894, in fillOctaneMaterialsArray
UnicodeDecodeError: 'utf8' codec can't decode byte 0xfc in position 1: invalid start byte
Exception AttributeError: "PropMeshNode instance has no attribute 'hairUvs'" in <bound method PropMeshNode.__del__ of <OctaneRender for Poser.UiManager.PropMeshNode instance at 0x000000001E654F88>> ignored
Second:
If I load a special figure "Xurge3d character" I get these message
Traceback (most recent call last):
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\__init__.py", line 70, in Render
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 5100, in ShowSetupForm
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\MaterialManager.py", line 111, in CreateNodesFromPoserScene
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 1947, in fillOctaneMaterialsArray
UnicodeDecodeError: 'utf8' codec can't decode byte 0xf5 in position 4: invalid start byte
Both errors are reproducible. Can i do somethings? The first object is an equivalent to the object in the well-known ies tutorial. Should help me to understand ies in octane for poser.
Last edited by Apophis on Sat Sep 20, 2014 8:04 pm, edited 1 time in total.
Apophis
Licensed Customer
Posts: 30
Joined: Fri May 28, 2010 6:34 pm
Location: Germany

The first one is solved. An unicode decode error like the describtion in the second error.
I had saved the material name in MoI with an german"ü" in "würfel". Rename to "ue - wuerfel" has solved the problem.
is an older but very good tutorial....
is an older but very good tutorial....
http://www.youtube.com/watch?v=Tedj2lEKvuE
User avatar
face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Yes, the plugin does not support Poser Material names with special characters in them. I would have thought this would be very rare situation, but if it is an issue for you, pls send me the Poser prop causing the problem and I will see if there is a coding fix for it.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Apophis
Licensed Customer
Posts: 30
Joined: Fri May 28, 2010 6:34 pm
Location: Germany

Thanx Paul. I mean this required no fix.

The second one is solved too. The same problem with a special character "Yoroi Mask: Menpõ". Good to know this. Other plugins like Shaderworks Library Manager has the same problem with this.
Post Reply

Return to “Poser”