Ray Histogram Fusion

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alexliuzinan
Licensed Customer
Posts: 15
Joined: Tue Sep 10, 2013 5:34 am

Sorry im no expert in programming and stuff, but is it possible for octane to implement this kind of technology? it seems to be a great solution for noise reduction and can probably cut down render time by a lot.

here are some links related to RHF
http://dev.ipol.im/~mdelbra/rhf/
https://www.youtube.com/watch?v=jPsblvDUbl4
riggles
Licensed Customer
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Location: CT, USA

No expert either, but would this kill the "unbiased" part of Octane? Not that I care, it could use a little bias. ;)
alexliuzinan
Licensed Customer
Posts: 15
Joined: Tue Sep 10, 2013 5:34 am

riggles wrote:No expert either, but would this kill the "unbiased" part of Octane? Not that I care, it could use a little bias. ;)
im not sure, but looking at the video it doesnt seem to alter the render in any ways, just noise reduction. it would be cool if it works just like the hot pixel removal tool where the user can choose to switch it on and off.
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Chris
Licensed Customer
Posts: 439
Joined: Thu Jan 14, 2010 5:01 pm
Location: Norway

Wow that look awesome :) Any words from the devs on this? ;) ;)
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aoktar
Octane Plugin Developer
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hi, this is looking very bad. please check details of shading. there is big loss on details like blurring. looks as gi methods of vray
Octane For Cinema 4D developer / 3d generalist

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