
colab Augusto Venturi / christophe desse : kaneda on bike
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
very nice
I love this minature look.
great renders and I love light from back - always

great renders and I love light from back - always

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
very early shading test .. no spec textur and such .. ( just procedural on spec )

hope that very soon , we would be able to save a picture with an alpha channel ( like without the environment for example )

hope that very soon , we would be able to save a picture with an alpha channel ( like without the environment for example )
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
very nice model!
when painting miniatures I always like the blending colors, and here You got perfect blending !!
Keep up cant wait to see the final one

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
thank you ..
bevor finishing it , i would need first to figure a good workflow to export my camera and animation from maya 2011 .. i guess i need to install to exporter from bazuk very soon
bevor finishing it , i would need first to figure a good workflow to export my camera and animation from maya 2011 .. i guess i need to install to exporter from bazuk very soon

my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
Yeah. Not only model is important
You re doing great job texturing and lightning.

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
i get basic texture from augusto .. and i paint over/redo them in mudbox ( with more details )
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420