OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Draydin_r
Licensed Customer
Posts: 154
Joined: Fri May 13, 2011 2:34 am

Alright, no problem, my point about the scale was more about quick adjustments while it's rendering. I wasn't making any attempt to critique your position but my thoughts on the region rendering of lightwave native vs octane. I note that I missed a couple of points previous to that so I freely admit to missing the overarching point of the discussion.

Sorry for coming off pretentious, looking aback I'm not sure where I was going with that (I blame a lack of caffeine this morning after my late night work session :oops: ).

Drowsy attempts to make my self look like an idiot aside, My apologies sigmamoon.
Intel Core i7 CPU 6850K @ 3.60GHz 128.0 GB Ram / Win 10 64 bit / 1x GeForce RTX 3080
User avatar
sigmamoon
Licensed Customer
Posts: 191
Joined: Fri Mar 01, 2013 8:24 am
Location: france
Contact:

Draydin_r wrote:Alright, no problem, my point about the scale was more about quick adjustments while it's rendering. I wasn't making any attempt to critique your position but my thoughts on the region rendering of lightwave native vs octane. I note that I missed a couple of points previous to that so I freely admit to missing the overarching point of the discussion.

Sorry for coming off pretentious, looking aback I'm not sure where I was going with that (I blame a lack of caffeine this morning after my late night work session :oops: ).

Drowsy attempts to make my self look like an idiot aside, My apologies sigmamoon.
Hey Draydin, keep cool 8-)
there are no troubles at all, i just explain my position and we could talk about each point of you for weeks and months but it s really not a dispute, i appriciate ur interest.

but for my request, the lightwave render region "border off" worked on V1.5 octane plugin i would just point out cause i have some impact for a old project

thanks ;)
WebSite compagny
Pixel De Lune
WebSite personnal
SIGMAmoon.com
Draydin_r
Licensed Customer
Posts: 154
Joined: Fri May 13, 2011 2:34 am

Ah, no prob I am cool. :D

I was just worried I had stepped over the line (so to speak). I'm glad there are no hard feelings over my blunder :lol:

Cheers!
Draydin_r
Intel Core i7 CPU 6850K @ 3.60GHz 128.0 GB Ram / Win 10 64 bit / 1x GeForce RTX 3080
atnreg
Licensed Customer
Posts: 230
Joined: Thu Aug 21, 2014 5:59 am
Location: Helsinki, Finland

Latest 'daily build' is over month old and almost all discussion and info on upcoming features has died as well, what is going on? :o
OctaneRender is absolutely incredible and it makes using Lightwave even more fun but there are some problems (like displacement only works with UVMap node, not Projection node) and I'm sure it can still develop a lot :)
Also the manual is quite a lot behind, I hope it will be updated soon (and this latest daily build will be made official and then manual updated to match that) :)
Is this the 'official' discussion forum for this plugin, the Newtek forum thread has not updated for long time?

Thank you juanjgon for this amazing plugin, looking forward for new update soon :)

Antti
AMD Ryzen Threadripper 2990wx (32c/64t),64GB RAM,NVIDIA GTX 1080ti,Win10
Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
No business, just fun :)
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I am going to release this 2.6.x daily build as production build for Windows and Mac this week with the updated docs. Don't worry, I am working in the next release that has some cool new features ;)

-Juanjo
atnreg
Licensed Customer
Posts: 230
Joined: Thu Aug 21, 2014 5:59 am
Location: Helsinki, Finland

Ok, GREAT! No worries :)
I just got used to almost daily news here from you and then suddenly almost nothing so I had to make sure you are ok and this is still the correct thread :oops:

But to be honest, I was wondering how you manage to do all development and posting? :o :D

So, thank you VERY much again, I will be eagerly waiting for the new version :mrgreen:

Antti
AMD Ryzen Threadripper 2990wx (32c/64t),64GB RAM,NVIDIA GTX 1080ti,Win10
Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
No business, just fun :)
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I was on vacation ;)

-Juanjo
atnreg
Licensed Customer
Posts: 230
Joined: Thu Aug 21, 2014 5:59 am
Location: Helsinki, Finland

Oh ok :oops:
That was VERY well deserved vacation :)

But you are VERY welcome back :mrgreen:

Antti
AMD Ryzen Threadripper 2990wx (32c/64t),64GB RAM,NVIDIA GTX 1080ti,Win10
Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
No business, just fun :)
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

Has there been any love lately, in the API, for decimation? Still waiting for it to work with ZBrush maps.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

There is a new daily build (2.6.4) available, with only a few minor bugs fixed. This build is going to be released as production build, and all docs are also going to be updated.

See you soon with the next plugin 2.10.x version ;)

-Juanjo
Post Reply

Return to “Lightwave 3D”