I have a scene where when I render the entire frame I get 2.4 or so Ms.Sec, but when I render just a tiny portion of it with limited region I get 1.23 Ms.Sec
Aren't the render times for limited region supposed to be faster than rendering the entire frame, otherwise what would the point be? I might as well just render the entire frame.
With other unbiased render engines there is an appreciable increase in speed when only rendering a small section with render region, or does this not hold true for GPU rendering.
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Limited region question
Moderator: juanjgon
Follow up to this, even though the Ms.Sec are less and I did not render anywhere close to the same number of samples (less than half the full frame version), the limited region render is more cleanly resolved.
What is going on here?
What is going on here?
Ryzen 5800x at 4.4GHz | 32GB | 1 x 3090 ti | 1 x RTX 2080 ti
Maybe there's more intricate detail in the region you selected. IE, try selecting a single flat surface or a sky, then select another region such as a tree with thousands of polys I noticed this effects the sample rate dramatically in RRegion.
But yes there are issues with render region, another one which I discovered recently but will post in the original thread on this subject which is located here:
http://render.otoy.com/forum/viewtopic.php?f=36&t=41794
But yes there are issues with render region, another one which I discovered recently but will post in the original thread on this subject which is located here:
http://render.otoy.com/forum/viewtopic.php?f=36&t=41794
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
MrFurious: Copy that, will give that a try.
Juan: Yes, it's definitely resolving a lot cleaner faster. Another issue is that the samples at, say 1000 look a lot cleaner on the small render than 1000 samples on the large render. It makes matching pick-up shots tough when you can't render to exactly the same quality level in a predictable way.
Juan: Yes, it's definitely resolving a lot cleaner faster. Another issue is that the samples at, say 1000 look a lot cleaner on the small render than 1000 samples on the large render. It makes matching pick-up shots tough when you can't render to exactly the same quality level in a predictable way.
Ryzen 5800x at 4.4GHz | 32GB | 1 x 3090 ti | 1 x RTX 2080 ti