maudeeb wrote:Posted the same question on the demo thread before purchasing and got some good feedback about resolution limits.
the hardware maximum a video card can render : 4096x4096
4096x4096 takes up 320MB of video card memory.
did the math and it works out to .078125 MB of memory needed for every pixel (it's linear). So you could load a scene and figure out how large a render your card can handle with the remaining memory.
Raidance said they were looking at solutions for larger rendersizes, so it's on the radar

While it has been discussed on a few threads, there seems to be some confusion on this matter. Some members are stating that there is a hardware limit, while others seem to be stating that they can go above this limit.
As far as I know, there has never been an official statement on this issue.
It would be good to hear from Octane on this issue...
Is there a render limit size? If so, what is the limit and what is imposing the limit (Octane or graphics card)?