I'm having this issue with materials assigned to multiple objects being duplicated when i load a scene. Let's say I have a simple scene with 5 boxes, and one material which is assigned to all of them. Every thing looks fine. I save the scene and reload it. Now I have 5 identical materials, one for each object. An example:
When I created this scene, there was only one of each materials.
Is there any workaround for this? I know it's just an annoyance, but in larger scenenes, I kinda lose track of things.