Goldorak wrote:The minimum pano size for DK2 should be 4k x 2k. However, 8k x 4k is going to be much better. 64k x 32k is nearly as much as you will need up to replicate the surrounding light field. If you want the user to be able t o zoom into the scene, then you need about 4x that res that is about. ~ 8 gigapixels.r-username wrote:> 360 fov
Is there a recommended pixel width/height?
If you can list out all the settings the script would perform, that would be fine for most people.
Thanks, and add me to the people interested in VR
I'm not sure I understand.
So I can render 360x180 FOV, 8kx4k using the octane pano-lens camera and not have to use the side-by-side settings of the thin-lens camera? This would be more of an vr movie experience (viewer can look around but not move around, similar to 360 vr video (kolor autopano video)).
But if I want an interactive vr scene, i would use 100 FOV 4kx2k side-by-side settings in the thin-lens camera?
if you could post some renders and node layouts this would really help to visulize the end result and the octane setup. I'm more interested in the rendered movie setup.
Thanks in advance