Forest / Tree question

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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jscottsmith
Licensed Customer
Posts: 109
Joined: Thu Jul 17, 2014 4:13 pm

I'm still new to Octane and I'm trying to understand its capabilities with regard to vegetation.

In my tests with some Corona tree proxies I created, I can get away with about 10 trees before I reach Octane meltdown. However, with the Forest Pack demo, I can scatter thousands of trees and they render fine. Since it is the demo/lite version, I'm restricted to one 3D tree they provided and I can't do any real-world testing. I find it hard to believe that their tree is that much more efficient.

My question is this: if I get Forest Pro, will it allow me to use my Corona proxies in the same numbers as their tree?

(Note that I'm currently only using a GTX650Ti)
(2) Geforce GTX780-6GB | i7 5820/6800 | 32GB
Win 10-64 | Octane v3.05.3 | NVidia v381.65

Scott Smith
J. Scott Smith Visual Designs, Inc
https://jscottsmith.com/​
mastergoo
Licensed Customer
Posts: 22
Joined: Sat Nov 02, 2013 3:40 pm

Forest Pack Lite and Pro both uses correct Octane proxy for their arrays.
But i.m not sure you did the same with your own (definately i'm sure you didn't :D ).

To create Octane proxy select in contex menu 'Octane properties -> Movable Proxy [V]'. And then you can Instance this object any amount of times for correct proxy generation.
(added: here's tut's link: http://render.otoy.com/manuals/3dsMax_1_5/?page_id=182)

Also Multiscatter uses correct Octane proxy.

So you can place any plants without high memory usage (due to high poly count) with instances generated by:
1) your own
2) Forest Lite/Pro
3) Multiscatter
4) should be other methods i dunno, but upper ones work fine.
jscottsmith wrote:My question is this: if I get Forest Pro, will it allow me to use my Corona proxies in the same numbers as their tree?
(Note that I'm currently only using a GTX650Ti)
If Forest Pro allows you to plant custom meshes then if will let you settle tonns of'em, if not - Multiscatter can do your request.
itoosoft
Licensed Customer
Posts: 16
Joined: Sun Aug 26, 2012 5:23 pm

Since it is the demo/lite version, I'm restricted to one 3D tree they provided and I can't do any real-world testing. I find it hard to believe that their tree is that much more efficient.
Just for info: with Forest Lite you can any 3D model, both from external libraries or your own models. Just assign it at Geometry->Custom Object.
You can find the differences between Lite and Pro here.
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