OCTANE 2.X Needed Features

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Rudi
Licensed Customer
Posts: 188
Joined: Sun Sep 01, 2013 7:05 pm

make objekts visible or invisible for ligths and reflections /refractions (compositing like)

What is Brigade?
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momade
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Joined: Wed Feb 19, 2014 9:52 pm
Location: Cologne - Germany
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stacking specular reflections within one material as seen in vray and new c4d r16.
tis would be great!
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whersmy
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Posts: 723
Joined: Thu Aug 30, 2012 7:40 am

Multilight 8-)
Octane 2022.1.1 nv535.98

x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090

Octane Render experiments - ♩ ♪ ♫ ♬
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Seekerfinder
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Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

whersmy wrote:Multilight 8-)
Yeas please! This is such an old request...

Best,
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Synthercat
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Posts: 284
Joined: Mon Aug 30, 2010 11:12 am
Location: Thessaloniki Greece

Multilight +1
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
manalokos
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Posts: 439
Joined: Fri Nov 18, 2011 4:43 pm

Math and logic nodes, conversion nodes, and switch nodes for all types of data "float, int, geometry, etc."
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bepeg4d
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Location: Italy
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manalokos wrote:Math and logic nodes, conversion nodes, and switch nodes for all types of data "float, int, geometry, etc."
Greatly needed, +1 ;)
ciao beppe
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smicha
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Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

manalokos wrote:Math and logic nodes..."
+1
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
RealityFox
Licensed Customer
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

Wouldn't mind some sort of plugin for Zbrush like how Keyshot has. Just a quick export button and material assignment. Also reading polypaint data. It would be nice not to leave Zbrush that much in order to test renders. Especially now that r7 is coming out with more hard surface tools and will be used more for product rendering.
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

Badly need displacement to work with both positive and negative displacement. It is next to useless without this when coupled with ZBrush, and the shift parameter is just not cutting it.

Also need the bump/shadow terminator issue fixed and the ability to use bump with displacement.

Thanks
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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